Role for a change – Manual
If you have already experienced role-playing games, it is likely you already have glimpsed at fragments of their potential: the context of role-playing games, as far as we consider it should always be, gives every player involved a safe space in which it is possible to interact with others with no prejudice or sterile criticism. At the same time, RPGs are a frame for people playing a character, making plans, taking actions and facing consequences, telling stories and most importantly having a good time. During the process, an impressive number of skills and competences can be involved and naturally developed.
Furthermore, all kinds of stories can be told in an RPG session and it’s normally pretty natural and straightforward to engage with this tool. Put all of this together and you will have an impressive educational tool in your hands. That’s mostly why we are here. As educators, trainers and people who work with the youth, we realized all the amazing things RPG as a tool could give to the education field and to the objective we pursued in the non-formal educational field. These are some of the reasons why we as Meta Cooperative, the leader of the project, have a long tradition of using RPG activities in education in our own youth center.
